

Very common build order, the 3 Men at arms are used to disrupt your opponent’s eco, and buy you some time to mass your archers. ğor water maps, fishing ships should always get the deep fish first and not the shore fish.Skip horse collar for the men at arms build order until you click up to castle age.įor knights, get bloodlines / defense upgrades first. Get wheelbarrow once you have around 14 farms.įor fast castle builds only get Eco upgrades after you click up. Get double bit axe ASAP, then horse collar.

Ĝreate military units: usually, 3 for the men at arms, 3-6 for the scouts, and non-stop production for the rest.ěuild a 2nd lumber-camp once you have 6-8 vills on the first.Lure the 2nd boar before the 1st one runs out, kill the sheep and boar right under the TC and try to only kill one at a time.Scout your map, you need to find your 8 sheep and 2 boars.Make houses (build 2 houses at the start).Pop 22* : the * means you may have created military at this point (like militia or men at arms), so your in game pop may be higher than 22. “ Pop 22 | 2 Fv to Wood” means at Pop 22, 2 vills that are working on Sheep / Boar go to woodĬreated military units are not counted in Pop. “ Pop 7 | 4 to wood” means at Pop 7, the next 4 vills (pop 8 to 11) go to wood. Building a second stable during this period is also key to doubling your production of knights.F = Food (only Sheep and Boar) | Fr = Farm | B = Berriesįv = Villagers currently working on Sheep or Boarīv = Villagers currently working on Berries Double bit axe at the lumber camp and a horse collar at the mill will help keep the economy streamlined. Now en route to Castle Age, you have some time to research several key technologies. If the foundation of the earlier steps is complete, this should already be saved up once the buildings are complete and can be clicked once ready. To advance to the Castle Age, you will also need 800 food and 200 gold in resources. Sustaining Knight production in the next age will require at least three gold miners per stable, so most knight rushing players aim for six gold miners to maintain a stable knight production using two stables. Once they have finished building, assign these villagers to gold. Create two or three new villagers to build a Stable where you can make Knights, and a Blacksmith so you can upgrade them, and these two buildings will unlock the Castle Age button. Now in the Feudal Age, transitioning to the Castle Age as fast as possible to start producing knights is key.
